BRUNCHTIME STUDIO is a team of seven prospective game developers from Berlin. We originally came together as part of a student project and have not been able to keep our hands off further joint projects ever since.
We are united by the strong belief that video games can be more than blunt KPI-driven narcotics in the costume of a medium. We believe in inspiring stories, eye-opening experiences and responsible decisions.
Artist
Ghibli and Lovecraft; enjoys calming
walks in a forest, coffee and
aesthetics, owns a dog
Programmer
Workaholic, car enthusiast and
most of all self tought gameplay, technical programmer
Programmer
Dedicated Counter-Strike player,
loves good adventure games
and punk rock
Game Designer
wannabe rockstar, polit nerd,
narrative enthusiast, jealous
of René's description
Artist
Enjoys short descriptions and
long walks on the beach.
Artist
Ori and the Blind Forest, coffee-Lover,
professional Flunkyball-Player,
wants a dog
Programmer
Aspiring programmer. Enjoys video games,
hiking and beer.